Best games in indie Inscryption: an Adventure that redefines the genre with unique poker mechanics. A flawless game: Impostor Factory. Challenge lovers? Slay the Spire is waiting for you. The perfect mix between Strategy and Casual: that's Balatro. Vault of the Void turns dodging traps into a true strategic quest. The Adventure of Wildfrost sets new standards. A stunning gaming slap: Dicey Dungeons. Between mastery and instinct, Black Book pushes your limits. A tailor-made experience for strategic lovers: Roguebook. HELLCARD: every match tells a story. Friends vs Friends has a few great ideas hidden behind classic gameplay. A competent, if unremarkable, RPG experience: Shadowhand. Some players will enjoy Cobalt Core's captivating approach. Not a must-play, but Pirates Outlaws has its moments. Gordian Quest has a few great ideas hidden behind classic gameplay. ROUNDS stays safe within the boundaries of Action. Night of the Full Moon offers a decent Adventure experience. While lacking polish, Fate Hunters remains engaging at times. Alina of the Arena offers a familiar but enjoyable tactical journey. Guild of Dungeoneering brings an uneven but interesting tactical experience. A competent, if unremarkable, RPG experience: Knock on the Coffin Lid. Nowhere Prophet offers a decent RPG experience. A Long Way Down mixes Adventure and RPG with varying success. Library Of Ruina tries to innovate with unique poker mechanics. Monster Slayers offers a simple yet charming take on Action. A decent pick for a relaxed session: Deep Sky Derelicts. Black Book: Prologue offers a simple yet charming take on Adventure. Deck of Ashes offers a familiar but enjoyable captivating journey. Blood Card won't amaze everyone, but it offers fun for fans. Skautfold: Usurper won't amaze everyone, but it offers fun for fans. While lacking polish, Nitro Kid remains engaging at times. Disjointed mechanics prevent Banners of Ruin from standing out. A shallow take on Adventure: Card City Nights misses the mark. If you expect excitement, One Deck Dungeon may disappoint. The Amazing American Circus fails to capitalize on its explosive combos. An underwhelming experience overall: DPS IDLE. Northmark: Hour of the Wolf feels unfinished and lacks intense. Not revolutionary, but Beneath Oresa remains a pleasant Adventure. A competent, if unremarkable, Strategy experience: Ash of Gods: The Way Prologue. CD 2: Trap Master has a few great ideas hidden behind classic gameplay. Not revolutionary, but Fatermyth remains a pleasant Adventure. Mythgard occasionally shines thanks to its unique poker mechanics. Commander Quest won't amaze everyone, but it offers fun for fans. WARCANA offers a familiar but enjoyable strategic journey. Union of Gnomes brings an uneven but interesting strategic experience. Railroads & Catacombs provides an acceptable dive into Adventure. One More Gate: A Wakfu Legend tries to innovate with unique poker mechanics. Erannorth Chronicles occasionally shines thanks to its procedurally generated dungeons. Ash of Gods: The Way occasionally shines thanks to its unique poker mechanics. Not a must-play, but Chrono Ark has its moments. Astrea: Six-Sided Oracles brings an uneven but interesting strategic experience. Not revolutionary, but Aeon's End remains a pleasant Adventure. While not perfect, Dicefolk has some fast-paced moments. Rogue AI Simulator tries to innovate with procedurally generated dungeons.